Posts Tagged ‘game’

Take the water to escape

Tuesday, March 2nd, 2010

Bioshock is one of those games that can be considered as finished works. Once completed, it was sufficient in itself as a major title that has exploited its kind in bringing a great graphic identity. The world of Rapture could rest beneath the ocean in peace.
The commercial success of Bioshock begat therefore inevitable iteration. What would we bring this new dive, when we had our answers, we had left behind Rapture collapsed without regret? Remorse, perhaps, to have succumbed to the lure, to wander the corridors of a hermetic work that really did not need to result from repetition. Revisit.
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- Read the review of Bioshock on Flu

Rapture would be a utopia underwater, a city of science and letters, freeing man from his chains. This is still a ruin in suspension, including the hierarchical pyramid collapses at the mercy of tyrants removed. In 1968, eight years after the passage of Jack in Rapture, Sofia Lamb oversees the city, with a philosophy diametrically opposed to that of its founder Andrew Ryan. Recognizing the potential of the individual, she prefers the power of community, and for that halt the subject wakes Delta numb a Vita-Chamber.

Forced suicide ten years earlier by that same Sofia Lamb, Delta was the first Big Daddy has to have established the particular relationship with a Little Sister. The draw will be sought that it is Eleanor, the daughter of Sofia Lamb. Yet Eleanor who raises Delta today, the only trustworthy person who may object to his mother and prevent his project, the Family, transformed into a hell Rapture 20,000 Leagues Under the Sea.

A universe graphically strong as that of Bioshock could not find a result that through an equally strong theme. The ideology of Sofia Lamb, between communism and the Manson Family, is more politicized than the cult of the family unit deviant. The duo Big Daddy / Little Sister, this forced relationship and conditioned, is central to the plot because it is the primary motivation of the hero. This protective instinct and survival, is intended to replace the psychological impression that prompted Jack to go through Bioshock to kill Andrew Ryan. (more…)